Ghost of Tsushima

In this project, I extensively used the photo mode within the videogame Ghost of Tsushima to photograph its beautifully realised world through my perspective, as if I was there in real life.

These digital captures were transferred to Kodak Portra 800 35mm film in an entirely analogue process, taking on the film stock’s unique colour and grain properties.

The developed negatives were scanned back to a digital format for editing and final export.

This website uses cookies to improve your experience.